3/1/2024 0 Comments One way heroics zenura![]() ![]() So for maximum effectiveness you're generally going to be limited to a very small number of choices, the rest are mainly for doing things differently. The Swordmaster can make fun use of Pro-Wrestler aswell, but without the bonus damage from the Zenura Weave and guaranteed Criticals you'll be much more reliant on Axes to take down any construct (Skeletons, Chests and Golems) while the Hero will do enough damage to take down all of those with his fists alone. Masterful Stroke is likely the strongest perk for anything other than a Hero (and possibly Force User), Shield Master being strong but niche for Knight and Hero with Pro-Wrestler being the strongest for the Hero. Exceptions are pretty much Loyal Pet and Piggy Bank, Loyal Pet generally being a one-point wonder if you do get it and Piggy Bank being niche and dependent on the spawnrate of shopkeepers aswell as the items they offer. Most other perks are flavor perks, mostly adding things that are useful but never translates into more sheer power. Stat buffs are very static and helps the earlygame a lot, but offer very little incentive as the game goes on. That being said, for most classes that you intend to be a fighting machine with, 5x Shield Master, 5x Pro-Wrestler or 5x Masterful Stroke are likely your best choices. It's a game, so a lot of people might do odd things for fun. It's also worth noting that the "best" may not be the ones you want. ![]() What perk choices are the "best" generally depends on what class you are and what way you intend to play the game.
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